MadChad – Private Cheats

Madlock Deadlock

Madlock Deadlock

Undetected
Category: Deadlock
Powerful private Deadlock cheat with dual-aim architecture: Vector Aim for smooth legit-style tracking that produces natural movement patterns surviving VACnet 2.0 behavioral analysis, and Silent Aim for hidden FOV-based targeting where bullets connect without moving your crosshair. Includes the powerful Magic Bullet (curves shots regardless of crosshair position) and Through Wall (engages enemies through Source 2 map geometry) options. Comprehensive Player ESP with health bars, level display (Soul progression), hero name identification (Abrams, Vindicta, Seven, Lash, Mirage, Haze and 20+ heroes), skeleton tracking, glow effects, and distance display, all with full color customization. Configs system with hero-specific and phase-specific profiles for fast switching between lane phase and team fight setups.

Introducing Madlock Deadlock, a powerful private external cheat built specifically for Valve’s hero shooter MOBA hybrid, where 6v6 lane combat, ability-driven engagements, and Source 2 engine physics define one of the most distinctive competitive experiences in the genre.

The software combines a refined dual-aim system featuring Vector Aim for smooth legit-style tracking and Silent Aim for hidden FOV-based targeting, with full customization including hotkeys, bone selection, advanced Magic Bullet logic that curves shots regardless of crosshair position, and Through Wall capability that engages enemies through map geometry. The comprehensive ESP system reveals every player with health bars, level indicators, hero name identification, skeleton tracking, glow highlights, and distance display, all with full color customization.

Engineered against Valve’s three-layered VAC plus VACnet 2.0 plus Trusted Mode anti-cheat stack (the same protection used by Counter-Strike 2 on Source 2), Madlock delivers the precision, awareness, and decision-making support needed to climb every Ranked ladder, win every Lane phase, and dominate every Mid-Boss objective. Whether you main carry, jungler, support, or fill, Madlock adapts to every Deadlock hero from Abrams to Vindicta.

What is Madlock Deadlock?

Madlock Deadlock is the only Deadlock private cheat in the MadChad catalog, built for serious players who want consistent precision and complete battlefield awareness in Valve’s invite-only hero shooter MOBA hybrid.

Deadlock is unique in the competitive gaming landscape: combining MOBA macro elements (lane phase, last-hitting souls, item shop progression, mid-boss objective control) with hero shooter mechanics (third-person shooting, ability combos, mobility skills) on Valve’s Source 2 engine. The game features 20+ playable heroes including Abrams (tank brawler), Bebop (long-range hooker), Vindicta (sniper marksman), Seven (lightning AoE damage), Lash (mobility assassin), Mirage (illusion mage), Haze (invisible shotgun), Pocket (briefcase debuffer), and the constantly expanding roster as Valve releases new heroes during the closed beta. Updates align with every Deadlock patch, hero rebalance, and VAC signature refresh.

Vector Aim System (Smooth Legit Tracking)

Vector Aim is Madlock’s primary aimbot mode, designed for legit-style tracking that produces natural movement patterns indistinguishable from skilled human players. The vector-based architecture survives both kill cam scrutiny and Valve’s machine-learning behavioral analysis.

  • Vector Tracking: produces aim movement using vector mathematics that mimic natural human muscle memory with slight overshoot and correction patterns instead of robotic snap movements.
  • Custom Hotkey: assign a custom key for quick aim activation during specific combat phases.
  • FOV Slider: adjust the aimbot working radius for precise control over engagement range.
  • Smoothing Control: fine-tune aim smoothness for natural tracking that survives spectator review.
  • Bone Selection: select hitbox priority across head (one-shot Vindicta sniper kills), chest (sustained fire with Wraith and Haze), and body (tank-trading with Abrams).
  • Visible Check: only target enemies in direct line of sight, avoiding suspicious through-wall aim signatures.
  • Prediction: calculates projectile travel time for hitscan and projectile-based hero abilities.

Silent Aim System (Hidden FOV Targeting)

Silent Aim is Madlock’s hidden aimbot mode where bullets connect to targets within FOV range without moving your visible crosshair. Where Vector Aim moves your aim visibly, Silent Aim keeps your character pointing wherever the mouse points while bullets curve to hit enemies behind the scenes.

  • Silent Targeting: bullets redirect to enemy hitboxes within configured FOV radius without crosshair movement.
  • Custom Hotkey: dedicated key to activate silent aim instantly during clutch moments.
  • FOV Slider: control the targeting radius where silent aim engages.
  • Magic Bullet: ensures shots connect to targets within range regardless of crosshair position. Bullets curve dramatically to hit the target, the most powerful Silent Aim variant. Use sparingly because too-obvious kills with Magic Bullet trigger reports on Ranked queues.
  • Through Wall: engages enemies through map geometry and terrain obstacles. Source 2 engine’s destructible and partially-permeable walls allow this aim profile to land hits that should have been blocked, especially valuable during lane phase last-hitting through wall corners.
  • Bone Selection: select preferred hitboxes for silent targeting.
  • Hit Chance Configuration: adjustable hit probability percentage for controlled legit-looking behavior (set 75% for Ranked profile, 100% for casual rage profile).
  • Visible Check: limit targeting to visible enemies for safer cleaner gameplay.

Player ESP (Comprehensive Hero Information)

Madlock’s ESP is built specifically for Deadlock’s hero-shooter MOBA hybrid combat, with information layers tuned for both lane phase macro decisions and team fight micro execution.

  • Box ESP: clean rectangular boxes around enemy heroes for fast threat identification through buildings, lane creep waves, and ability effects.
  • Skeleton ESP: full skeleton overlay for precise body positioning during fast-paced 6v6 team fights.
  • Glow Effect: outlines enemies with a glowing halo for instant visual identification through chaotic ability spam.
  • Health Bars: visualize enemy HP for prioritization during team fights, prioritizing low-HP heroes for cleanup kills before their team’s healer can react.
  • Level Display: shows enemy hero level (Soul count progression), critical for engagement decisions because a level 6 fed Vindicta is statistically much more dangerous than a level 2 fed Vindicta.
  • Hero Name Identification: displays which hero each enemy is playing, transforming engagement decisions because every Deadlock hero has unique abilities and engagement profiles.
  • Distance Display: shows distance to targets in meters for choosing the right ability range.
  • Color Customization: full customization of every ESP element color for accessibility and personal preference.
  • Visible Check Coloring: distinguishes visible enemies from those behind cover with color variations.
  • Max Distance: configurable render limit avoiding ESP clutter during chaotic team fights with multiple ability effects on screen.

Configuration System

Save, load, reset, and share configuration profiles for fast switching between Deadlock’s hero-specific demands and game phase shifts.

  • Quick Save and Load: instant preset switching mid-session without manual reconfiguration.
  • Hero-Specific Profiles: separate configs for ranged DPS heroes (Vindicta, Bebop, Grey Talon) versus melee bruisers (Abrams, Lash) versus ability-focused mages (Mirage, Pocket, Seven).
  • Phase-Specific Profiles: separate configs for lane phase (focused on last-hitting souls and harassing) versus team fight phase (focused on burst combat and target priority).
  • Custom Hotkeys: bind activation keys for fast on-the-fly feature switching during chaotic combat moments.
  • Profile Sharing: import and export configs to share with squad teammates or trusted community members.
  • Reset Function: instantly reset to default settings if a configuration becomes problematic.

HWID Spoofer (Optional Recovery)

Madlock Deadlock does not include a built-in HWID spoofer. For most players this is not an issue: a clean Steam account never banned by VAC plays normally with the cheat alone, no spoofer needed.

The standalone Gouda HWID Spoofer only becomes relevant if you ever face an HWID-level ban from VAC’s escalated enforcement, in which case it can restore access so you can play again on a new Steam account. Gouda also covers 25+ other titles, useful for multi-game cheaters who play other titles beyond Deadlock.

Anti-Cheat: Built for VAC + VACnet 2.0 + Trusted Mode

Deadlock runs on Valve’s Source 2 engine with the same anti-cheat protection deployed across Counter-Strike 2: VAC (Valve Anti-Cheat) for traditional signature-based detection, VACnet 2.0 machine-learning gameplay analysis that detects suspicious patterns even without code-level signatures, and Trusted Mode which restricts third-party software access to the Deadlock process.

VACnet 2.0 is the most aggressive component, analyzing every flick, ability cast, and trade-kill to identify cheaters by behavior alone. This is why Madlock includes the Smoothing, Hit Chance variance, and Visible Check features: they are specifically designed to defeat VACnet 2.0 pattern detection by producing statistically human-like results. Public Deadlock cheats fail against VACnet because they produce too-perfect behavior. Madlock’s calibration tools let you produce results that pass machine learning analysis. Frequent updates align with every Deadlock patch, hero balance change, and VAC signature refresh.

Compatibility and System Requirements

  • Operating system: Windows 10, Windows 11 (21H2 through 25H2)
  • Processor: Intel and AMD supported across all modern generations
  • Graphics: Modern hardware (Nvidia RTX, AMD Radeon, Intel Arc) all compatible with Source 2 engine
  • Game client: Steam (Deadlock is Steam-exclusive, distributed exclusively through Valve)
  • Game access: Deadlock is currently in invite-only closed beta requiring an invitation from an existing player

Deadlock Game Modes Covered

Madlock Deadlock works across all Deadlock game modes with consistent feature performance.

  • Ranked Mode: the main competitive ladder with skill-based MMR and seasonal rank progression. Where Vector Aim with Visible Check and Hit Chance variance are most important to avoid VACnet detection.
  • Casual Mode: standard matchmaking without ranked stakes, useful for warmups and aim profile testing.
  • Bot Match: PvE practice mode for new heroes and ability combo learning.
  • Custom Lobby: private lobbies for tournament practice, scrim sessions with friends, and content creation.
  • Hero Pool: 20+ heroes supported including Abrams (tank brawler), Bebop (long-range hooker), Vindicta (sniper marksman), Seven (lightning AoE damage), Lash (mobility assassin), Mirage (illusion mage), Haze (invisible shotgun), Pocket (briefcase debuffer), Grey Talon (ranged hunter), Wraith (card-throwing assassin), Infernus (fire DPS), Kelvin (ice support), Lady Geist (healer), Mo and Krill (dual-character bruiser), McGinnis (turret engineer), Paradox (time mage), Shiv (knife assassin), Warden (lockdown bruiser), Yamato (sword duelist), Ivy (mobility flyer), and constantly expanding roster.
  • All Roles Supported: laner (top, mid bottom), jungler, and support, with role-specific configuration profiles.

Why Choose Madlock Deadlock

Madlock Deadlock is the answer for serious players who want consistent precision and complete battlefield awareness in Valve’s hero shooter MOBA hybrid. The Vector Aim with humanized tracking handles Ranked queues where kill cam scrutiny matters. The Silent Aim with Magic Bullet and Through Wall provides clutch combat capability for situations where invisibility outweighs visibility.

The Player ESP with Hero Name Identification and Level Display transforms engagement decisions from blind reactions to informed strategy: knowing you face a level 6 Vindicta versus a level 2 Vindicta completely changes positioning and ability priority. The Glow Effect and Skeleton ESP cut through chaotic team fight ability spam. Health Bars enable focus-fire on cleanup kills. The Configs system saves separate profiles for hero-specific demands (ranged DPS versus melee bruiser versus ability mage) and phase-specific play (lane phase versus team fight phase). Full color customization provides accessibility and personal preference. Compatibility with Source 2 engine and Trusted Mode environments delivers consistent performance.

Yes. Madlock Deadlock uses private code maintained outside public cheat databases, with rapid update cycles aligned with Deadlock patches and Valve anti-cheat signature refreshes. Deadlock runs on Source 2 engine with the same three-layered anti-cheat stack as Counter-Strike 2: VAC for signature-based detection, VACnet 2.0 machine-learning gameplay analysis that detects suspicious patterns by behavior alone, and Trusted Mode restricting third-party access. Madlock includes specific calibration tools (Smoothing, Hit Chance variance, Visible Check) designed to defeat VACnet 2.0 by producing statistically human-like behavior. No cheat is permanently 100% undetectable so behavior discipline matters as much as the software, especially in Ranked Mode where high-skill opponents quickly identify obvious cheating patterns through clip sharing and report stacking.
Vector Aim and Silent Aim are Madlock's two distinct aimbot modes designed for different scenarios. Vector Aim is the primary mode designed for legit-style tracking: your visible crosshair moves to enemy targets using vector mathematics that mimic natural human muscle memory with slight overshoot and correction patterns. The result survives both kill cam scrutiny (your spectating opponent sees movement patterns indistinguishable from a skilled FPS player) and Valve's VACnet 2.0 server-side behavioral analysis. Silent Aim is the hidden mode where bullets connect to targets within FOV range without moving your visible crosshair at all. Your character continues to aim wherever you point the mouse while bullets curve to hit enemy hitboxes behind the scenes. Use Vector Aim for Ranked queues where natural-looking movement matters most. Use Silent Aim for clutch moments where invisibility outweighs visibility. Both modes can be configured with separate FOV, hotkeys, bone selection, and Visible Check.
Magic Bullet and Through Wall are Madlock's most powerful Silent Aim configuration options. Magic Bullet ensures shots connect to targets within FOV range regardless of crosshair position, with bullets curving dramatically to hit the target. Even if you are pointing at the sky and an enemy is anywhere in your FOV slider radius, the shot lands. This is the rage-tier configuration for situations where invisibility matters less than guaranteed kills. Through Wall engages enemies through map geometry and terrain obstacles, exploiting Source 2 engine's destructible and partially-permeable walls. Lane phase last-hitting through wall corners becomes possible when normal line-of-sight would block the shot, and team fight engagements can land surprise damage on heroes hiding behind cover. Use both sparingly: too many obvious kills with Magic Bullet or Through Wall trigger VACnet 2.0 detection and player reports on Ranked queues. Hit Chance percentage helps moderate behavior by introducing controlled misses for legitimate appearance.
No. Madlock Deadlock does not include a built-in HWID spoofer. For most players this is fine since a clean Steam account never banned by VAC works perfectly with the cheat alone. If you ever face an HWID ban from VAC's escalated hardware-level enforcement, our standalone Gouda HWID Spoofer can restore access so you can play again on a new Steam account. Gouda also covers 25+ other games for multi-game cheaters who play beyond Deadlock. Note that VAC's HWID enforcement is less aggressive than EAC or BattlEye on most games, so HWID escalation is rare in Deadlock.
Deadlock has 20+ playable heroes, each with unique abilities, engagement ranges, and threat profiles. Hero Name Identification ESP transforms engagement decisions because every Deadlock hero requires different counter-play strategy. The system displays each enemy's hero choice with text labels visible through walls. Tracked heroes include: Abrams (tank brawler with self-heal), Bebop (long-range hooker with bomb), Vindicta (sniper marksman with flight ult), Seven (lightning AoE damage with stun), Lash (mobility assassin with grapple), Mirage (illusion mage with teleport), Haze (invisible shotgun bullet dance), Pocket (briefcase debuffer), Grey Talon (ranged hunter with arrows), Wraith (card-throwing assassin), Infernus (fire DPS), Kelvin (ice support), Lady Geist (healer with sustain), Mo and Krill (dual-character bruiser), McGinnis (turret engineer), Paradox (time mage), Shiv (knife assassin), Warden (lockdown bruiser), Yamato (sword duelist), Ivy (mobility flyer), and the constantly expanding roster. Combined with Level Display, you instantly know whether a hero is fed enough to be dangerous or still in early game.
Deadlock uses MOBA-style progression where heroes gain levels by collecting Souls (the in-game currency earned from last-hitting creeps, killing enemies, and securing objectives). Higher-level heroes have more health, more damage, and access to upgraded ability versions. A level 6 fed Vindicta with Soul Progress maxed is statistically much more dangerous than a level 2 Vindicta still farming lane creeps, even though both are the same hero. Level Display ESP shows each enemy's current level (Soul count progression) so you instantly know the threat tier. This transforms engagement decisions: pressure under-leveled heroes for kills before they can scale, avoid risky engagements with over-fed heroes who will burst you down, and prioritize jungling around mid-boss objectives where Soul gains are highest. Combined with Hero Name Identification, you build a complete enemy team threat profile in real-time.
Yes. Madlock Deadlock works across all Deadlock game modes with consistent feature performance. Ranked Mode (the main competitive ladder with skill-based MMR where Vector Aim with Visible Check is most important to avoid VACnet detection), Casual Mode (standard matchmaking without ranked stakes for warmups and aim profile testing), Bot Match (PvE practice for new heroes and ability combo learning), and Custom Lobby (private lobbies for tournaments, scrims, and content creation). All 20+ heroes are supported with full feature compatibility: Abrams, Bebop, Vindicta, Seven, Lash, Mirage, Haze, Pocket, Grey Talon, Wraith, Infernus, Kelvin, Lady Geist, Mo and Krill, McGinnis, Paradox, Shiv, Warden, Yamato, Ivy, and the constantly expanding roster as Valve releases new heroes during the closed beta. The Configs system saves separate profiles for hero-specific demands (ranged DPS versus melee bruiser versus ability mage) and phase-specific play (lane phase last-hitting versus team fight burst combat).
Madlock Deadlock cheat with powerful Vector Aim, Silent Aim, Magic Bullet, Through Wall, Hero ESP with health, level, glow and skeleton tracking
You're viewing: Madlock Deadlock Price range: $1.99 through $9.99
Select options
Select the fields to be shown. Others will be hidden. Drag and drop to rearrange the order.
  • Image
  • SKU
  • Rating
  • Price
  • Stock
  • Availability
  • Add to cart
  • Description
  • Content
  • Weight
  • Dimensions
  • Additional information
Click outside to hide the comparison bar
Compare
Shopping cart close
726 online